Hacking Graphic Novels

My new book will help you take your graphic novel teaching to the next level.

Coming in early 2021 from Times 10 Publications’ Hack Learning Series

There is no shortage of ways we all can benefit from teaching graphic novels. They engage reluctant or struggling readers, they are gateway texts for more complex literature, they build necessary background knowledge, and they develop visual literacy skills. 

But another important reason to teach students to read, analyze, and create a graphic novel is that the form invites them to express hard truths about themselves and their experiences in a way that is different from what they can do with pure prose. 

And perhaps a more surprising reason is for the impact it can have on a teacher’s relationship with students. Teaching the graphic novel to my high school English students was a way for me to see that there was pain in my classroom and the role I might be playing in students’ difficult experiences.

My book, Hacking Graphic Novels, includes 12 hacks that guide teachers to use comics and graphic novels to build students’ visual literacy analysis skills and use new story-telling tools to communicate all kinds of stories. 

Close Reading Model Video

analyzing Persepolis with attention to graphic narrative devices

Watch me and another reader analyze one page from Marjane Satrapi’s Persepolis

To use this video as a model in the classroom, provide students’ with this active viewing guide so they can participate as they watch.

An active viewing guide for students to use as they watch the close reading model video.

Do you teach with graphic novels and comics and have an experience to share?

Reach out to collaborate. I am always looking for co-presenters for conference panels and teachers to interview for my book.